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    Guide directory

    Prepare media, the GM guide and GM resources

    Put reusable media, running instructions and GM-only attachments in the right places.

    Before you start · Sign in to Studio with permission to edit your game.

    This guide covers the Jubensha workflow in Anzir Studio and the app. Interactive-game tools and publishing paths may differ.

    What you will be able to do:Prepare materials another GM can find and use without needing the author beside them.

    • Sign in to Studio with permission to edit your game. Screenshots use the private English tutorial draft The Farewell Letter.
    On this page

    Media: reusable images, audio and links

    The media library keeps the game’s images, audio and external video or audio links together. Adding a file does not by itself start playback or assign it to players.

    1. Select Media and Upload media.
    2. Choose the intended type: image files, audio files, video link or audio link. Use MP3 for app audio and follow the current format checks.
    3. For a file, wait for upload completion and finish saving. For a link, enter its name and a valid URL, then add it as the dialog directs.
    4. Use folders and recognisable names to organise the library, then check the material where it will be read or used.
    English media upload dialog, 19 October 2026. Select the media type before choosing files or adding a link.

    GM guide: instructions someone can run

    Use GM guide for preparation, the full situation, the order of play, delivery cues, rules and the debrief. Keep these explanations separate from player chapters.

    1. Open GM guide and choose New manual section.
    2. Write the section in the same rich-text editor used for chapters.
    3. For each stage, specify its trigger, what the GM says or does, what is delivered and what players should do next.
    4. Save, check the reading preview and let another person follow the instructions during testing.
    Saved original English GM notes and Phone preview. The exercise describes cues; no real game was started.

    GM resources: reference images and PDFs

    GM resources is for files the GM needs to consult, such as a full map, answer reference or printable running sheet. The resource library is not a player-delivery list.

    1. Open GM resources and choose Upload resource.
    2. Select an image or PDF within the current format and size limits. Wait until upload finishes.
    3. Open the resource to check its name and contents. Use the available preview or download action when preparing.
    4. Player-facing materials belong in the appropriate content area and Quick delivery.
    GM resources is the entry for reference images and PDFs intended only for the game master.

    How the three areas work together

    • The opening chapter tells the lighting technician what they know and what they want to ask.
    • The GM guide explains when to introduce the Unsigned letter without revealing its writer.
    • Quick delivery holds the intended recipient configuration; actual sending is checked during play.
    • A GM-only answer diagram would belong in GM resources. A player-facing sound or image belongs in Media and the relevant use or delivery context.

    Check before handing the game to a GM

    1. Check readable filenames, legible attachments and playable audio.
    2. Match every named chapter and clue in the guide to the actual material and delivery step.
    3. Ask a tester to run one segment using only the guide, recording any point where they need the author’s explanation.
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